Dev Blog

Trashman Underwater is developed using Solar2D, formerly known as CoronaSDK. It is a nice and straight-forward to learn SDK with good documentation. Lua is the programming language and it comes with good documentation and possibility to use native plugins. A good platform, especially for developers with programming background.

This dev-blog has articles both about Solar2D related things but also about “philosophical” things behind the game, Trashman Underwater.

Articles

13.10.2020 iOS and Firebase dependencies conflicts

In my project I do use several native plugins. Some of them are developed and bundled directly with Solar2d, some of them from third-party developers. Naturally, this may lead and leads to version conflicts. This seems to happen especially on iOS side. Read a rather long writing with details about how I managed to create a working combination of AdMob, Notifications and FirebaseAnalytics plugin.

Check the game

Game Screenshot

Contact information

mikko.franssila@docommit.com

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Datasheet

Trashman Underwater

  • A mobile game where the aim of the player is to clean the seas by collecting trash out of oceans. Suitable for kids. More than 30 levels, nice and calm pace.
  • Author and publisher: Docommit oy
  • Rating: 4.9 based on 25 ratings, updated 7.9.2020)
  • Play Mode: Single Player
  • Platforms: iOS, Android
  • Price: Free to Play
  • In app Purchases: Yes
  • Ads: Yes
  • For Human Beings Between Age: 4-110
  • More Screenshots: Screenshots